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Welcome To The Wonderful World Of Programming. You Will See That My Way Of Progr

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Term Paper TitleWelcome To The Wonderful World Of Programming. You Will See That My Way Of Progr
# of Words1128
# of Pages (250 words per page double spaced)4.51
Welcome to the wonderful world of programming.  You will see that my way of programming is the most efficient as well as productive.  Programming is not mainly done for entertainment.  It is done as a necessity.  The process of writing a program should be composed of five parts.  The first part is giving a good description of the program and outlining the program well.  The second part involves flushing out the outline with details.  The third part is proofreading as well as debugging the program to make sure it is correct.  The fourth part is letting other programmers read it.  Lastly, as a programmer you continue to revise and look for mistakes.  You will see that organizing and writing a computer program is the same as organizing and writing an essay.
     You began writing a program by laying out the skeleton and then adding flesh to it.  That skeleton is the description and instructions.  This is probably the most important part of writing the program.  This step involves planning the program.  No programmer simply writes a program by the 'seat of his pants'.  Therefore, every program starts off as an outline.  I am sure that you are all familiar with Microsoft's series of operating systems.  These include Windows 3.1, Windows 95, and Windows 98.  These are all programs.  They were thoroughly planned out in an outline before they were written.  The outline is a list of descriptions of what is going on at each step of the program.  This is how you plan out what you are doing.  Also, no matter how smart you think the computer is, it has the mind of a six-year old.  When you tell it what to do, you have to break it down step by step.  Describing what's going on throughout the program helps you keep it simple.  However, there is something even more valuable about descriptions.  Let's say you write a program for a company.  Then, after a few years you find a better job and leave.  If you didn't put a good amount of descriptions of what you were thinking as you wrote the program, the company isn't going to know how to upgrade or maintain the program.  Also, you might write a program, come back to it in a few years, and not remember what was on your mind when you wrote it.  Of descriptions my computer science teacher, Professor Roberto Ordonez said this, "Even if you completely forgot what you were doing, you could come back and remember." (personal communication, January 13, 1999)
     Now we come to filling in the flesh of the program.  You have made your ...

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